# Dola app download for Windows and Linux · Dola AI

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# Dola app download for Windows and Linux

How to download the Dola AI desktop app for Windows or Linux, install it, sign in, and connect the Unreal Engine 5.7 plugin to your project.

Last updated 6 October 2026

Download cards for the Dola desktop app on Windows (.exe) and Linux (AppImage and .deb), leading to the UE 5.7 Win64 plugin
Published 6 October 2026

## [Which Dola this guide is for](#which-dola)

**Update, 12 October 2026:** the Unreal plugin now runs on Linux as well as Windows. It needs Epic’s own Unreal Engine 5.7 (the Epic Games Launcher install on Windows, Epic’s Linux download on Linux), not a self-built engine. There is no macOS build.

This guide installs **Dola AI**, the AI assistant for Unreal Engine developers at dolaai.pro: the Dola desktop app for Windows and Linux plus an Unreal Editor plugin for Blueprints and C++. If you were looking for a different app called Dola, that is an unrelated product, and nothing below applies to it. More on the name clash in [What is Dola AI?](https://dolaai.pro/blog/what-is-dola-ai).

The short version of the install: create an account, download the installer for your operating system from your account’s Releases page, sign in inside the app, then attach your Unreal project and install the Dola plugin. Each step is below.

## [Before you download](#before)

Check these first so the install does not stall halfway:

- **An account with access.** Downloads sit behind a signed-in Dola AI account. Sign-up is free and access is immediate while launch spots are open; when they are full, new accounts wait briefly for a spot.

- **A desktop computer.** The app ships for Windows and Linux.

- **Unreal Engine 5.7 for the plugin.** Published Dola plugin builds target UE 5.7 on Windows (Win64) and Linux. Published plugin builds cover only Windows and Linux editors. Modeling mode, the in-app Babylon studio, does not need Unreal at all.

- **A connection to dolaai.pro.** Your chats and project indexes stay on disk, but sign-in goes through dolaai.pro. Agent runs also go through dolaai.pro and use plan credits. See [plans and credits](https://dolaai.pro/plans).

## [Step 1: Create your Dola AI account](#account)

Go to [dolaai.pro/signup](https://dolaai.pro/signup). Sign up with your name, email, and a password of at least eight characters, or use **Join with Google**. Email sign-ups get a verification email; verify it, then sign in to see your place in the queue on the dashboard.

New accounts get in straight away unless launch spots are full, and anyone who already joined can [sign in](https://dolaai.pro/login). Problems with this step are covered in the [Dola login guide](https://dolaai.pro/blog/dola-login).

## [Step 2: Download from your Releases page](#download)

Once your account has access, sign in on dolaai.pro and open **Releases** from the dashboard menu. The page lists the latest version for each platform:

- **Windows** — a setup installer (dola-&lt;version&gt;-setup.exe).

- **Linux** — an AppImage and a .deb package.

That page is the only source of Dola AI installers. We do not publish a public direct link that skips sign-in, and we do not put builds on third-party download or “APK” sites. If a site other than dolaai.pro offers you a Dola AI installer, do not run it.

## [Step 3: Install the desktop app](#install)

**Windows.** Run the setup file. It is a short wizard rather than a one-click installer: it installs for your user by default (choosing all users asks for administrator rights), lets you pick the folder, adds Start menu and desktop shortcuts, and offers to launch Dola at the end. To upgrade, run a newer installer over the existing one. Uninstalling leaves your chats, settings, and local indexes on disk.

**Linux.** For the AppImage, make it executable and run it: chmod +x dola-*.AppImage, then ./dola-*.AppImage. On Debian or Ubuntu you can install the package instead with sudo apt install ./dola_*.deb.

## [Step 4: Sign in inside the app](#sign-in)

Open the app’s account page and choose **Continue in browser**. Dola opens dolaai.pro in your default browser; sign in there (or confirm, if you are already signed in) and the browser hands you back to the app. You can also use **Email log in** inside the app. It is the same account as the website. Sign-in uses a short-lived browser hand-off, not a pasted API key.

## [Step 5: Connect your Unreal project and plugin](#plugin)

Dola never uploads or hosts your .uproject. You attach the project that is already on your disk, and tools run against that open project.

- On the desktop projects list, attach your Unreal project.

- Choose **Install Dola plugin**. The app writes the plugin into Dola’s local plugin folder and registers that folder with your project.

- Restart or reopen Unreal Editor after the first install so the local bridge between the editor and the app can handshake. You should not need to paste console commands.

Then try a small, checkable request: the [first Blueprint workflow](https://dolaai.pro/docs/first-blueprint) or [first C++ edit](https://dolaai.pro/docs/first-cpp). How the chat and its agents split that work is in [Dola AI assistant: chat and agents](https://dolaai.pro/blog/dola-ai-assistant-unreal-engine). Reference pages: [install and prerequisites](https://dolaai.pro/docs/install), [connect an Unreal project](https://dolaai.pro/docs/connect-unreal-project), and [the Unreal plugin](https://dolaai.pro/docs/unreal-plugin).

## [If the install goes wrong](#problems)

- **No download on the Releases page.** If the dashboard still shows your waitlist position, your account does not have access yet.

- **The editor will not connect.** Check that the project is attached, the plugin is installed for that project, and Unreal Editor 5.7 has been reopened. Errors such as plugin_absent, handshake_timeout, or wrong_project usually mean re-running **Install Dola plugin**.

- **Chat replies fail.** A 401- or 402-style error usually points at your session or credit allotment, not at the Unreal install.

More fixes are in [troubleshooting](https://dolaai.pro/docs/troubleshooting).

## [Dola app download FAQ](#faq)

###

Yes. Creating a Dola AI account costs nothing, and the installers are free for signed-in accounts with access. Running agents uses AI credits, which the paid monthly plans (Indie, Pro, Pro+, and Max) include. See dolaai.pro/plans.

###

Only from the Releases page of your signed-in account on dolaai.pro. There is no public direct link that skips sign-in, and Dola AI is not distributed through third-party download or APK sites.

###

No. Dola AI runs next to Unreal Editor on your computer, so it ships as a desktop app for Windows and Linux. Phone apps called Dola are different products.

###

Published plugin builds are for Unreal Engine 5.7 on Windows (Win64) and Linux; there is no macOS build. The desktop app installs the plugin for the engine series of the project you attach.

###

No. Dola does not host your .uproject. Chats and project indexes stay on your computer; sign-in and agent requests go through dolaai.pro to the Dola backend.

## [Related posts](#related)

- [Dola login: sign in, reset password, fix errors](https://dolaai.pro/blog/dola-login)
How to sign in to Dola AI on dolaai.pro and in the desktop app, create an account, reset your password, and fix common Dola login problems.

- [What is Dola AI? The Unreal Engine AI assistant](https://dolaai.pro/blog/what-is-dola-ai)
Dola AI is an AI assistant for Unreal Engine: the Dola desktop app plus an Editor plugin for Blueprints and C++. Not related to other apps named Dola.

- [Dola AI assistant: chat and agents for Unreal](https://dolaai.pro/blog/dola-ai-assistant-unreal-engine)
How Dola’s chat and specialist agents work in Unreal Engine: one chat, with Blueprint, C++, and material specialists that edit your open project.

- [Unreal Engine's built-in AI Assistant, explained](https://dolaai.pro/blog/unreal-engine-5-7-ai-assistant)
What Epic's AI Assistant in Unreal Engine 5.7 does, how to open it, what is not documented, and when you need an agent that edits and tests your project.

- [Claude Code skills for Unreal Engine](https://dolaai.pro/blog/claude-code-unreal-engine-skills)
What Epic's Claude Code skills plugin for Unreal Engine contains, how to install it, how it works with Unreal MCP, its limits, and where Dola fits.

- [AI for Unreal Engine Blueprints: tools compared](https://dolaai.pro/blog/best-ai-for-unreal-engine-blueprints)
What each AI tool for Unreal Engine Blueprints does: Epic's AI Assistant and Unreal MCP, Aura, Ludus AI, VibeUE, UnrealGenAISupport and Dola. No ranking.

- [Set up Unreal 5.8 MCP with Claude Code or Cursor](https://dolaai.pro/blog/unreal-engine-mcp-setup)
Enable Epic's experimental Unreal MCP in Unreal Engine 5.8, connect Claude Code or Cursor, fix common errors, and see what it can and cannot do.

- [Unreal Engine AI for free: what you get](https://dolaai.pro/blog/unreal-engine-ai-free)
How to start with the Dola Unreal Engine AI assistant for free, what uses AI credits, keeping credit use low, and when a plan makes sense.

- [Unreal Engine AI generator: what it makes](https://dolaai.pro/blog/unreal-engine-ai-generator)
What an Unreal Engine AI generator can make today: Blueprints, levels, materials, UI, C++ and 3D models, and how to get good results from one.

- [Unreal Engine AI chat that edits your project](https://dolaai.pro/blog/unreal-engine-ai-chat)
Chat with an AI that makes changes in your open Unreal Engine project: how it works, what to ask, and how it differs from a general chatbot.

- [Unreal Engine AI agent: what it does in the editor](https://dolaai.pro/blog/unreal-engine-ai-agent)
What an Unreal Engine AI agent is, how it reads, plans, acts and checks inside Unreal Editor, and how Dola's specialist agents keep you in control.

- [Unreal Engine AI plugin: what to look for](https://dolaai.pro/blog/unreal-engine-ai-plugin)
Why an AI assistant for Unreal Engine needs an Editor plugin, how the Dola plugin and its local bridge work, and a checklist for choosing an Unreal AI plugin.

- [Unreal Engine AI tools: which one fits the job](https://dolaai.pro/blog/unreal-engine-ai-tools)
The four kinds of Unreal Engine AI tools (editor assistants, AI coding tools, asset generators and in-game AI), what each is good at, and how to pick.

- [Unreal Engine AI game maker: what works today](https://dolaai.pro/blog/unreal-engine-ai-game-maker)
Can AI make a game in Unreal Engine? What an AI game maker can really build today, feature by feature in your own project, and what stays your job.

- [Claude Code for Unreal Engine vs UE-native AI](https://dolaai.pro/blog/claude-code-unreal-engine)
What Claude Code does well in an Unreal Engine project, what it cannot reach without an MCP bridge, and how it compares with Dola, a UE-native assistant.

- [Unreal Engine AI: NPC AI vs developer assistants](https://dolaai.pro/blog/unreal-engine-ai-npc-vs-assistant)
“Unreal Engine AI” means gameplay NPC AI, Epic Developer Assistant, or third-party editor plugins. Dola is the last one: not Behavior Trees, not Epic’s panel.

- [Modeling mode is a Babylon studio, not Unreal](https://dolaai.pro/blog/modeling-mode-babylon-studio)
How Dola Modeling mode turns chat into a live Babylon mesh, inspects named parts, and exports GLB — separate from the Unreal Blueprint and C++ path.

- [What Dola is for Unreal Engine developers](https://dolaai.pro/blog/what-dola-is-for-unreal-developers)
Dola AI (dolaai.pro) is a local-first Unreal Engine assistant for Blueprints and C++: the Dola desktop app and an Unreal Editor plugin.

[More on the Dola blog](https://dolaai.pro/blog)

[Try me on your project!](https://dolaai.pro/signup)

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