# Agent roster · Dola AI

Build with Dola

# Agent roster

The specialist agents in Dola AI for Blueprints, C++, levels, materials, animation, VFX, UI, audio, cinematics, gameplay AI, and modeling.

Last updated 10 October 2026

## [How specialists work](#how)

You talk to Dola in one chat. Each part of your request goes to a specialist that knows that area of Unreal Engine well, so you never have to pick one. Bigger requests become a plan; ask for just the plan if you want to approve it before any work begins in Unreal.

## [Unreal Engine specialists](#unreal)

- **Blueprint** — Blueprint graphs and components: nodes, variables, compile and save.

- **C++** — Headers and .cpp files in your project's Source folder.

- **Material** — Unreal materials and material instances.

- **Level** — Placing and arranging actors, lights, and props in your maps.

- **Asset** — Finding, importing, creating, renaming, and saving content.

- **Animation** — Animation Blueprints, montages, retargeting, Control Rig, and IK.

- **Niagara** — Particle systems and visual effects.

- **Widget** — UMG menus, HUDs, and editor utility widgets.

- **Audio** — Sound cues, MetaSounds, and audio components.

- **Sequencer** — Level Sequences, cameras, and cutscenes.

- **Gameplay AI** — Behavior Trees, StateTree, EQS, and perception.

- **Editor** — Opening, restarting, and closing Unreal Editor on your project.

[Specialist pages with example prompts](https://dolaai.pro/docs/tools/agents) · [Blueprint workflow](https://dolaai.pro/docs/first-blueprint) · [C++ assistance](https://dolaai.pro/docs/first-cpp)

## [Modeling specialists](#modeling)

In Modeling mode, specialists build the model from your description, add colour and materials, and save the scene, export it as GLB, or send it to your Unreal project. They work in the desktop app's studio, not in Unreal.

[Modeling mode](https://dolaai.pro/docs/modeling-mode) · [Game-dev vs Modeling](https://dolaai.pro/docs/game-dev-and-modeling)

## [Research and review](#support)

Some help never touches your project: looking up Engine APIs, researching the web with sources, and recalling what the project index knows. See [web research](https://dolaai.pro/docs/tools/research) and [project knowledge](https://dolaai.pro/docs/tools/knowledge).

[Try me on your project!](https://dolaai.pro/signup)

## [Related tools](#related-tools)

- [AI specialists](https://dolaai.pro/docs/tools/agents) — Specialist agents for Blueprints, levels, materials, animation, VFX, UI, audio, Sequencer, gameplay AI, and the editor, each focused on one area.

## [Related guides](#related-guides)

- [Dola AI assistant: chat and agents for Unreal](https://dolaai.pro/blog/dola-ai-assistant-unreal-engine)
