# Gameplay AI specialist · Dola AI

AI specialists

# Gameplay AI specialist

Handles NPC and enemy behavior: Behavior Trees, blackboards, StateTree, EQS queries, and AI perception for your characters.

Last updated 10 October 2026

Status: Live

## [When to use it](#when)

Involved whenever characters need to decide, react, or move on their own.

## [Example prompts](#examples)

Type requests like these in the Dola chat:

- Make guards investigate noises.

- Have enemies keep their distance and take cover.

## [What you need](#requirements)

- The Dola desktop app, signed in, with your Unreal project attached

- Unreal Editor open on that project with the Dola plugin enabled (current builds: UE 5.7)

## [Related](#related)

- All [AI specialists](https://dolaai.pro/docs/tools/agents) tools, including [Project specialist](https://dolaai.pro/docs/tools/agents/specialist-project), [Blueprint specialist](https://dolaai.pro/docs/tools/agents/specialist-blueprint), [Asset specialist](https://dolaai.pro/docs/tools/agents/specialist-asset)

- Guide: [Agent roster](https://dolaai.pro/docs/agents)

[Try me on your project!](https://dolaai.pro/signup)
