# Inspect Blueprint graphs · Dola AI

Blueprint editing

# Inspect Blueprint graphs

Reads the nodes, pins, and connections in a Blueprint graph so Dola understands the current logic before it changes anything.

Last updated 10 October 2026

Status: Live

## [When to use it](#when)

Use it to ask how a Blueprint works, or as the first step of any edit.

## [Example prompts](#examples)

Type requests like these in the Dola chat:

- What happens in BP_Door when the player overlaps the trigger?

- List the functions in BP_Inventory and what they return.

## [What you need](#requirements)

- The Dola desktop app, signed in, with your Unreal project attached

- Unreal Editor open on that project with the Dola plugin enabled (current builds: UE 5.7)

## [Safety notes](#safety)

- Read-only: it looks at your project and does not change it.

## [Related](#related)

- All [Blueprint editing](https://dolaai.pro/docs/tools/blueprints) tools, including [Find Blueprint nodes](https://dolaai.pro/docs/tools/blueprints/search-nodes), [Add and wire nodes](https://dolaai.pro/docs/tools/blueprints/spawn-wire-nodes), [Update node properties](https://dolaai.pro/docs/tools/blueprints/node-properties)

- Guide: [First Blueprint workflow](https://dolaai.pro/docs/first-blueprint)

- Guide: [Unreal Engine plugin](https://dolaai.pro/docs/unreal-plugin)

[Try me on your project!](https://dolaai.pro/signup)
