# Materials and instances · Dola AI

Unreal Editor actions

# Materials and instances

Builds Unreal materials from expressions, creates material instances, changes parameters, and compiles them in the editor.

Last updated 10 October 2026

Status: Live

## [When to use it](#when)

Use it for new looks, variations of an existing material, or bulk parameter changes.

## [Example prompts](#examples)

Type requests like these in the Dola chat:

- Make a material instance of M_Rock with a darker tint.

- Create a glowing emissive material for the pickup.

## [What you need](#requirements)

- The Dola desktop app, signed in, with your Unreal project attached

- Unreal Editor open on that project with the Dola plugin enabled (current builds: UE 5.7)

## [Safety notes](#safety)

- Create a checkpoint before large changes so you can roll back what Dola wrote.

## [Related](#related)

- All [Unreal Editor actions](https://dolaai.pro/docs/tools/editor) tools, including [Find the right editor action](https://dolaai.pro/docs/tools/editor/resolve-intent), [Run editor actions](https://dolaai.pro/docs/tools/editor/run-actions), [Browse editor actions](https://dolaai.pro/docs/tools/editor/browse-catalog)

- Guide: [Connect an Unreal project](https://dolaai.pro/docs/connect-unreal-project)

- Guide: [Unreal Engine plugin](https://dolaai.pro/docs/unreal-plugin)

[Try me on your project!](https://dolaai.pro/signup)
