# Class functions and properties · Dola AI

Engine API reference

# Class functions and properties

Lists the functions and properties of an Unreal class with what they do, so Dola can write correct calls in C++ or Blueprints.

Last updated 10 October 2026

Status: Live

## [When to use it](#when)

Use it when working with a class you do not know well.

## [Example prompts](#examples)

Type requests like these in the Dola chat:

- What can I call on UCharacterMovementComponent?

- Which APlayerController properties are Blueprint-visible?

## [What you need](#requirements)

- The Dola desktop app, signed in, with your Unreal project attached

## [Safety notes](#safety)

- Read-only: it looks at your project and does not change it.

## [Related](#related)

- All [Engine API reference](https://dolaai.pro/docs/tools/engine-api) tools, including [Search the Engine API](https://dolaai.pro/docs/tools/engine-api/search-api), [Verify a symbol exists](https://dolaai.pro/docs/tools/engine-api/symbol-exists), [Blueprint-exposed functions](https://dolaai.pro/docs/tools/engine-api/bp-nodes)

- Guide: [First Blueprint workflow](https://dolaai.pro/docs/first-blueprint)

- Guide: [First C++ assistance](https://dolaai.pro/docs/first-cpp)

[Try me on your project!](https://dolaai.pro/signup)
