# Unreal Engine AI 工具与专家智能体 · Dola AI

工具目录

# Unreal Engine AI 工具

Dola AI 智能体在桌面应用和 Unreal 编辑器中使用的工具，从蓝图图表到编辑器操作和引擎 API 查询，均从实时产品目录加载。

最近一次从实时目录更新 · 54 个已上线 · 1 个开发中 · 共 55 个

## Project knowledge

Find and remember what is in your game project.

- [Search indexed project knowledge](https://dolaai.pro/zh-hans/docs/tools/knowledge/search-knowledge)已上线

- [Browse indexed assets](https://dolaai.pro/zh-hans/docs/tools/knowledge/browse-indexed)已上线

- [List live project assets](https://dolaai.pro/zh-hans/docs/tools/knowledge/list-live-assets)已上线

- [Search and inspect assets](https://dolaai.pro/zh-hans/docs/tools/knowledge/search-inspect-assets)已上线

- [Blueprint summaries](https://dolaai.pro/zh-hans/docs/tools/knowledge/blueprint-summaries)已上线

- [Asset summaries (levels, materials, widgets, and more)](https://dolaai.pro/zh-hans/docs/tools/knowledge/asset-summaries)已上线

- [Asset dependency overview](https://dolaai.pro/zh-hans/docs/tools/knowledge/asset-deps)已上线

- [Save and recall project notes](https://dolaai.pro/zh-hans/docs/tools/knowledge/project-memory)已上线

- [Project context snapshot](https://dolaai.pro/zh-hans/docs/tools/knowledge/project-context)已上线

- [Read indexed Blueprint graphs offline](https://dolaai.pro/zh-hans/docs/tools/knowledge/indexed-blueprint-graph)已上线

- [Index health & progress](https://dolaai.pro/zh-hans/docs/tools/knowledge/index-status)已上线

## Blueprint editing

Read and change Blueprint graphs from chat.

- [Inspect blueprint graphs and pins](https://dolaai.pro/zh-hans/docs/tools/blueprints/inspect-graph)已上线

- [Search node spawn catalog](https://dolaai.pro/zh-hans/docs/tools/blueprints/search-nodes)已上线

- [Add and wire Blueprint nodes](https://dolaai.pro/zh-hans/docs/tools/blueprints/spawn-wire-nodes)已上线

- [Update node properties](https://dolaai.pro/zh-hans/docs/tools/blueprints/node-properties)已上线

- [Remove nodes and disconnect pins](https://dolaai.pro/zh-hans/docs/tools/blueprints/remove-nodes)已上线

- [Set variable defaults](https://dolaai.pro/zh-hans/docs/tools/blueprints/variable-defaults)已上线

- [Compile blueprints](https://dolaai.pro/zh-hans/docs/tools/blueprints/compile)已上线

- [Save blueprint assets](https://dolaai.pro/zh-hans/docs/tools/blueprints/save)已上线

- [Auto-layout graph nodes](https://dolaai.pro/zh-hans/docs/tools/blueprints/auto-layout)已上线

- [Add components, meshes, and physics on Blueprints](https://dolaai.pro/zh-hans/docs/tools/blueprints/bp-components)已上线

## Unreal Editor actions

Drive the open editor with natural language — 1,000+ registered bridge tools.

- [Discover editor actions by intent](https://dolaai.pro/zh-hans/docs/tools/editor/resolve-intent)已上线

- [Run editor actions (spawn, PIE, materials, levels, and more)](https://dolaai.pro/zh-hans/docs/tools/editor/run-actions)已上线

- [Browse available editor action catalog](https://dolaai.pro/zh-hans/docs/tools/editor/browse-catalog)已上线

- [Look up how to call an editor action](https://dolaai.pro/zh-hans/docs/tools/editor/tool-syntax)已上线

- [Project & indexing tools](https://dolaai.pro/zh-hans/docs/tools/editor/ue-project)已上线

- [Asset create, import, search, and save](https://dolaai.pro/zh-hans/docs/tools/editor/ue-asset)已上线

- [Level actors, transforms, and inspection](https://dolaai.pro/zh-hans/docs/tools/editor/ue-level)已上线

- [Materials, expressions, and instances](https://dolaai.pro/zh-hans/docs/tools/editor/ue-material)已上线

- [Animation Blueprints, montages, Control Rig, IK](https://dolaai.pro/zh-hans/docs/tools/editor/ue-animation)已上线

- [Niagara systems and VFX scripts](https://dolaai.pro/zh-hans/docs/tools/editor/ue-niagara)已上线

- [UMG widgets and editor utility widgets](https://dolaai.pro/zh-hans/docs/tools/editor/ue-widget)已上线

- [Sound cues, MetaSounds, and audio routing](https://dolaai.pro/zh-hans/docs/tools/editor/ue-audio)已上线

- [Level sequences, tracks, and bindings](https://dolaai.pro/zh-hans/docs/tools/editor/ue-sequencer)已上线

- [Behavior trees, StateTree, EQS, and perception](https://dolaai.pro/zh-hans/docs/tools/editor/ue-ai)已上线

- [Build, screenshots, PIE, and live coding](https://dolaai.pro/zh-hans/docs/tools/editor/ue-editor)已上线

- [Run Python scripts in the editor](https://dolaai.pro/zh-hans/docs/tools/editor/python-script)开发中

## Engine reference

Look up Unreal Engine APIs without leaving your flow.

- [Search engine API](https://dolaai.pro/zh-hans/docs/tools/engine-api/search-api)已上线

- [Look up class functions and properties](https://dolaai.pro/zh-hans/docs/tools/engine-api/class-api)已上线

- [Verify a symbol exists](https://dolaai.pro/zh-hans/docs/tools/engine-api/symbol-exists)已上线

- [Browse blueprint-exposed nodes](https://dolaai.pro/zh-hans/docs/tools/engine-api/bp-nodes)已上线

- [Explore class relationships](https://dolaai.pro/zh-hans/docs/tools/engine-api/engine-graph)已上线

## Research

Answers from docs and the wider web.

- [Web research for Unreal Engine topics](https://dolaai.pro/zh-hans/docs/tools/research/web-research)已上线

## AI specialists

The assistant routes work to focused domain experts.

- [Project specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-project)已上线

- [Blueprint specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-blueprint)已上线

- [Asset specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-asset)已上线

- [Level specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-level)已上线

- [Material specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-material)已上线

- [Animation specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-animation)已上线

- [Niagara specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-niagara)已上线

- [Widget specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-widget)已上线

- [Audio specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-audio)已上线

- [Sequencer specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-sequencer)已上线

- [AI specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-ai)已上线

- [Editor specialist](https://dolaai.pro/zh-hans/docs/tools/agents/specialist-editor)已上线

准备好在你的 Unreal 项目中试用 Dola 了吗？

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