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Unreal Engine 5 · VS Code · AI Agents

Dola AI

The cyberpunk copilot for game developers — agents that read your project, edit Blueprints, and drive the editor while you stay in flow.

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Capabilities

Built for game dev workflows

Dola is not a generic LLM tab. It is an agent stack wired into Unreal Engine 5 — reading your project, calling editor tools, and shipping changes.

Blueprint editing
Add nodes, wire pins, set defaults, compile, and save — all from chat inside VS Code.
Project knowledge
Semantic search across your assets, blueprints, and indexed project memory.
Engine API lookup
Resolve C++ classes, UFUNCTIONs, and engine symbols without tab-hopping docs.
Editor automation
Spawn actors, tweak materials, run PIE, and drive level workflows by description.
Specialist agents
An orchestrator delegates to blueprint, editor, knowledge, and research experts.
Live UE bridge
Connected to your open Unreal project — not a generic chatbot guessing at paths.

How it works

01

Connect your project

Open Unreal, link the Dola bridge, and point the assistant at your live workspace.

02

Ask in plain language

Describe what you want — a gameplay tweak, a blueprint fix, or an asset search.

03

Agents execute in-editor

Specialists use real tools against your project and report what actually changed.

Stop context-switching. Ship inside the editor stack you already use.

VS Code on the side. Unreal in the center. Dola connects them with agents that understand your codebase, not just the internet.