Build with Dola
Game-dev vs Modeling
The desktop title-bar toggle (Ctrl+Shift+M): Unreal plugin work versus the Babylon modeling studio.
Last updated 10 October 2026
The toggle
The desktop title bar switches workspace surfaces. Tooltip copy is Switch to game-dev or Switch to Modeling, shortcut Ctrl+Shift+M. Threads can remember which mode they were started in.
Game-dev
Unreal path: Editor plugin, Blueprint graphs, C++ under Source/, levels, materials, UI, and the rest of the Unreal Editor tools. Use this for the homepage promise — an Unreal Engine AI assistant for Blueprints and C++.
Modeling
Babylon path: in-app viewport, inspect, GLB. Modeling work stays in the studio until you ask Dola to send the model to your open Unreal project, or export it as GLB. See the modeling tools.