Unreal Editor actions
Materials and instances
Builds Unreal materials from expressions, creates material instances, changes parameters, and compiles them in the editor.
Last updated 10 October 2026
Status: Live
When to use it
Use it for new looks, variations of an existing material, or bulk parameter changes.
Example prompts
Type requests like these in the Dola chat:
- Make a material instance of M_Rock with a darker tint.
- Create a glowing emissive material for the pickup.
What you need
- The Dola desktop app, signed in, with your Unreal project attached
- Unreal Editor open on that project with the Dola plugin enabled (current builds: UE 5.7)
Safety notes
- Create a checkpoint before large changes so you can roll back what Dola wrote.