Engine API reference
Class relationships
Explores how engine classes relate, such as parent classes and what each one adds, to help you choose the right base class.
Last updated 10 October 2026
Status: Live
When to use it
Use it when starting a new class or Blueprint and deciding what to inherit from.
Example prompts
Type requests like these in the Dola chat:
- What's the difference between APawn and ACharacter?
- Which base class should a pickup actor use?
What you need
- The Dola desktop app, signed in, with your Unreal project attached
Safety notes
- Read-only: it looks at your project and does not change it.