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Public docs
Dola docs
Public guides from the product as it ships: install, Unreal connect, Blueprint and C++ first steps, Modeling mode, agents, and hosted inference. No login wall.
Last updated 19 September 2026
Guides
Create a Dola account, wait for access, install the app, connect an Unreal project, then try a Blueprint or C++ task.
Platforms, waitlist access, Unreal Engine 5.7 plugin builds, and where the desktop installer actually comes from.
Attach a .uproject in the desktop app, install the Dola plugin, and open Unreal Editor so the local bridge comes up.
How the Blueprint specialist uses live editor tools — compile-and-save, not raw .uasset guessing. Live click-path unverified here.
How the coder specialist edits Source/*.h and Source/*.cpp. Dola does not compile the editor for you. Live click-path unverified here.
In-app Babylon studio: chat writes mesh code, a live viewport updates, you inspect parts, then export GLB. Not the Unreal viewport.
The desktop title-bar toggle (Ctrl+Shift+M): Unreal plugin work versus the Babylon modeling studio.
Supervisor plus specialists as shipped: Blueprint, coder, modeling, materials, level, editor, and the rest of the catalog.
How the Dola Unreal Editor plugin installs, talks to the desktop app over a local bridge, and what the current 5.7 builds cover.
Chats and indexes stay on disk. Inference goes through dolaai.pro to OpenRouter. Monthly plans grant credits after payment.
Indie, Pro, Pro+, and Max monthly plans: included AI credits after payment, extras, and cancellation.
Bridge down, plugin missing, waitlist, credits, and Modeling inspect failures — from the product as it ships.
Other products named Dola
Dola AI at dolaai.pro is the Unreal Engine assistant for Blueprints and C++. It is not the DoLa decoding paper (arXiv 2309.03883) and not other apps that share the name. Short version: What Dola is for Unreal Engine developers.