Unreal Editor actions
Sound cues and MetaSounds
Sets up sound cues, MetaSounds, and audio components, and connects sounds to gameplay events in your Unreal project.
Last updated 10 October 2026
Status: Live
When to use it
Use it to add or rework game audio.
Example prompts
Type requests like these in the Dola chat:
- Play a footstep sound when the character lands.
- Make a MetaSound that randomizes pitch for gunshots.
What you need
- The Dola desktop app, signed in, with your Unreal project attached
- Unreal Editor open on that project with the Dola plugin enabled (current builds: UE 5.7)
Safety notes
- Create a checkpoint before large changes so you can roll back what Dola wrote.