Unreal Editor actions
Level actors and layout
Places, moves, and inspects actors in the open level, from single props to batches, and sets their transforms and properties.
Last updated 10 October 2026
Status: Live
When to use it
Use it for set dressing, blockouts, and bulk changes to placed actors.
Example prompts
Type requests like these in the Dola chat:
- Place five point lights along the corridor, 300 units apart.
- Move every crate in the level 50 units up.
What you need
- The Dola desktop app, signed in, with your Unreal project attached
- Unreal Editor open on that project with the Dola plugin enabled (current builds: UE 5.7)
Safety notes
- Create a checkpoint before large changes so you can roll back what Dola wrote.