Engine API reference
Blueprint-exposed functions
Shows which engine functions are available as Blueprint nodes, and under which names, for a class or topic you are working on.
Last updated 10 October 2026
Status: Live
When to use it
Use it to check whether something can be done in Blueprints or needs C++.
Example prompts
Type requests like these in the Dola chat:
- Which math nodes work on rotators?
- What nodes can I use on a Niagara component?
What you need
- The Dola desktop app, signed in, with your Unreal project attached
Safety notes
- Read-only: it looks at your project and does not change it.