Playtesting and QA
Playtest in the editor
Plays the level in the editor with real player input and reports pass or fail per check, such as movement, jumping, score changes, and log errors.
Last updated 10 October 2026
Status: Live
When to use it
Use it after gameplay changes to confirm they actually work in play.
Example prompts
Type requests like these in the Dola chat:
- Playtest the level and check that jumping works.
- Play the level for 30 seconds and report any log errors.
What you need
- The Dola desktop app, signed in, with your Unreal project attached
- Unreal Editor open on that project with the Dola plugin enabled (current builds: UE 5.7)