Blueprint editing
Compile Blueprints
Compiles a Blueprint after changes and explains any errors or warnings in plain language so they can be fixed in the same chat.
Last updated 10 October 2026
Status: Live
When to use it
Dola compiles after its own edits; ask for it directly when you changed a Blueprint yourself.
Example prompts
Type requests like these in the Dola chat:
- Compile BP_GameMode and tell me about any errors.
- Fix the compile warnings in BP_Weapon.
What you need
- The Dola desktop app, signed in, with your Unreal project attached
- Unreal Editor open on that project with the Dola plugin enabled (current builds: UE 5.7)
Safety notes
- Edits are made in the open editor, then the Blueprint is compiled and saved so you can review the result straight away.
- Create a checkpoint before large changes so you can roll back what Dola wrote.